Robb Sherwin releases Cryptozookeeper!!

Robb Sherwin, programmer-extraordinaire, has released Cryptozookeeper, a game five years in the making. Cryptozookeeper is an Interactive Fiction game. I would say “text adventure,” but it’s a lot more than that. There are pictures of the characters you meet, the places you visit, and the crptids you create by mixing and matching DNA samples found throughout the game. There’s even background music, to set the mood. And best of all, the game is free. The download is 500 megs, but worth it. If you like old school text adventures and/or playing god by creating new creatures using DNA samples and… (read more)

Work on Hanger 22 Continues

Last week I gave myself two weeks to complete Hanger 22, my first “official” text adventure. Things are moving along, and I expect to meet my self-imposed deadline. The game’s story takes place over two days. Other than minor wordsmithing, “Day One” is essentially complete. All the objects and game mechanics within Day One are in place, but each time I re-read through the text I make minor tweaks to streamline the text and tighten the jokes. For “Day Two”, the second half of the game, all the rooms have been created and, more importantly, all the game logic has… (read more)

Choose What Project I Finish Next.

Here’s your chance to vote on which of my projects I finish next. Any response on my blog, Facebook, or via e-mail will count. Here are the projects I’ve started and are sitting in limbo: 01. Hanger 22 (my Text Adventure/Interactive Fiction game) 02. My book of Commodore 64 game reviews. Non-Fiction. 03. My book about lapband surgery. Non-Fiction. 04. My book about producing music. Fiction/Non-Fiction. 05. My “hacker story” book. Fiction. 06. ? I did not list “work on the Podcast” or “update my websites” because I intend to do those things regardless of what big project I decide… (read more)

Kickstarter — to Infinity, and Beyond!

Get Lamp Coin #405

Every copy of Get Lamp, the text adventure/interactive fiction documentary. ships with a uniquely numbered, collectible coin. I was initially disappointed to learn that customers would not be able to reserve or choose specific numbers — of course after thinking about it, I realize what a logistical nightmare this would have been. The first 2,000 coins were reserved almost immediately. When shipping 2,000 “anythings” in 30 days, I can’t imagine taking, tracking, and delivering specifically numbered coins to specific customers would be anything less than a major headache. On top of that, the really low numbers were reserved for investors,… (read more)

IntroComp (Text Adventure Competition)

IntroComp is the only competition I’m aware of for unfinished games (specifically, text adventures). Each year for the past eight years, programmers have submitted incomplete versions of their games to be judged. Judging is performed by peers, which could mean you! Every IntroComp entry is available for download, and once you play them, you can vote on them. Now I know what you are saying — how much will it cost me to download and play incomplete text adventure (now referred to as “interactive fiction”) games? The answer is, it’s free! If you used to play or dabble in text… (read more)

About Rob O’Hara

FAMILY: I was born in 1973, and grew up in Yukon, Oklahoma, where I met my wife Susan O’Hara (formerly Susan Holshouser). The two of us graduated from Yukon High School in 1991 and got married in 1995. We have two children, Mason (born in 2001) and Morgan (born in 2005), and two cats (Noodle and Carol). EDUCATION: I have an Associates Degree in English/Journalism, a Bachelors of Organizational Leadership, and a Master of Professional Writing degree from the University of Oklahoma. WORK: In 1995 I was hired by the Federal Aviation Administration, where I still work today. Over the… (read more)

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